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Illuminarium

Designed by the LAB at Rockwell Group, Illuminarium's debut location is a 26,000-square-foot immersive theater utilizing immersive projection mapping, spatial audio systems, and haptic technology. 

In the evenings, Illuminarium transforms into an immersive generative environment, surrounding visitors in a sensory space unlike any other. One of the largest examples of real-time rendered content at this scale, Illuminarium's game-engine powered visuals invite guests inside the story. 

Role:
Art Director 
Unreal Developer
Look Development Artist 

Credits:
Produced by: LAB at Rockwell Group 

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I worked as the Art Director and Lead Look Development Artist alongside a team of Unreal Developers to build a custom show for Illuminarium's primary theatre. This 3 act, hour-long interactive experience invited audiences into a shared dreamscape deep in the jungle.

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